Free PDF GameMaker: Studio For Dummies, by Michael Rohde
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GameMaker: Studio For Dummies, by Michael Rohde
Free PDF GameMaker: Studio For Dummies, by Michael Rohde
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Get gaming faster with the official guide to GameMaker: Studio
GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing.
Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own "app store"-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include:
- An overview of Studio, and how to get started
- The basic tools and techniques at the core of your design
- Advanced techniques for more seasoned game designers
- An inside look at what the premium upgrades have to offer
GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.
- Sales Rank: #549799 in Books
- Published on: 2014-07-21
- Original language: English
- Number of items: 1
- Dimensions: 9.20" h x .70" w x 7.40" l, .0 pounds
- Binding: Paperback
- 352 pages
From the Back Cover
Learn to:
- Quickly design, develop, test, and publish your first game
- Use GameMaker Language Code to create more advanced games
- Publish your game on multiple platforms for all major devices
Get gaming with the official guide to GameMaker: Studio
Are you an aspiring game developer looking to quickly and easily design, develop, and publish your own web and mobile games? You’ve come to the right place! In plain English, this hands-on guide shows you how to get started with expert tips, tricks, and tutorials that make working with GameMaker: Studio accessible and fun.
- Ready, set, game! — get to know GameMaker: Studio and grasp how Sounds, Sprites, Objects, and Rooms work together
- Tools of the trade — create some action with Events, define those Events with Actions, make games with Views, and use a Timeline to create your game
- Make it special — add special effects to your game, from dragging-and-dropping and coding to using surfaces and applying scaling and resolution code
- Learn the lingo — find out how to code with GameMaker language, use physics for more realistic gameplay, and create virtual keys, analog sticks, and swipes
Open the book and find:
- The major features of GameMaker: Studio
- The many types of games you can make
- How to add sounds to your game
- Ways to make your game pretty with Sprites
- Guidance on adding speed and movement with Views
- How to add functionality to your games
- Answers to commonly asked questions
- Ten invaluable tips from game developers
About the Author
Michael Rohde has worked as a web development professional and writer for 19 years. He created a companion site for this book at www.gamemaker-tutorials.com. He is the author of Adobe Animate Edge CC For Dummies.
Most helpful customer reviews
2 of 2 people found the following review helpful.
Where to trully start with GameMaker.
By BlahMan
For anyone looking to get into GameMaker (GM), with no experience in coding, game design, or anything, this For Dummies book is THE PLACE to start. For Dummies books are usually the best place to start for anything, beginning with nothing and building from the ground up, and this book lives up to that reputation. Following this book, which teaches you the basics, you might want to grab GameMaker Language An In-Depth Guide to follow up and take your GM knowledge and skills to the next level. These two books go very well together for anyone wanting to make the most of GameMaker.
1 of 1 people found the following review helpful.
Not for dummies or anyone else.
By Apchar
The book commits the usual grievous sin of talking about the software rather than showing you how to use it. It looks like the author just threw stuff from the help pages together to make a book. Not a useful book.
3 of 5 people found the following review helpful.
Awful
By Amazon Customer
This book basically just rehashes the built in tutorials, without really adding or explaining anything.
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